Posts Tagged ‘warmachine’

I’ve been roleplaying in various games like Shadowrun, Dungeons and Dragons, and so on since high school. I also started playing Warhammer 40,000 in high school, and in 2005 or so I began playing Warmachine. All of these games use dice of various denominations to determine a multitude of issues during gameplay.

I have always had terrible luck with dice.

I am the guy who will need to roll a five on two 6-sided dice(2d6) to hit an enemy model, and will roll a 3 and a 1. Or who will roll triple 1’s on a crucial attack roll. Or miss 14 out of 16 possible attacks, because the dice just aren’t cutting it. I’ve always been that guy.

People have commented on it, and I’ve always thought it was somewhat amusing, that I can’t roll high numbers to save my life. Until a few weeks ago, when it happened again, and my opponent said something along the lines of “I have bad luck with dice, but you probably have the worst rolls I’ve ever seen”. That was when I decided that I had to change something. I needed to take action and find a fix for my dice. So I approached David, my friendly local game store owner, and told him I’d like to order new dice.

I had used Chessex and Games Workshop dice for years, and due to being a Shadowrun player, where 6-sided dice are rolled in the dozens sometimes, I had a big block of 36 12-mm dice in the color “Strawberry”.  Meaning red speckled with bright green pips.  They’re small dice, and a handful is about a dozen dice.  I’d also heard that the Games Workshop dice(12mm, red and black dice with white pips) were often terrible rollers and not terribly well made.  “Superstition and poppycock!”, I cried.

In an effort to try something new, I ordered slightly larger dice – 16mm Chessex “Recon” dice.  Green with white pips.  These come in a block of 12.  As luck would have it, they failed to arrive in time for last night’s Warmachine games, so I made due with the only two larger 6-siders that I had in my dice bags.  And lo and behold…. my dice rolls were mostly average and not terrible.  I’ve come to suspect that one of the causes of my years of bad die rolls was the small size of the dice I was using, especially after the games I played last night.  So I’m very much looking forward to trying new dice and seeing the results.

 

Chessex – if any of your reps are reading this, I’d be happy to test any dice you’re willing to send my way!  I ordered the Recon, but I’m partial to any speckled dice you make, particularly Stealth, Ninja, and Water or Veronica.  *grin*

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Last night I got a chance to attend an evening Warmachine tournament at Giga-bites, my local store.  The tournament started at 6pm, with 2 35-point lists.  I chose to play Circle, and brought pKrueger and Kromac as my warlocks.

 

First game: vs. Retribution

The scenario here was with two flags on the table, and my opponent had a lot of high-armor infantry.  I made the mistake of clumping up too much on the left side of my deployment zone, getting in my own way, and hampering my efforts.  Unfortunately, Pow 10 lightning doesn’t do much against ARM 18-20 troops, and  the game ended after an ill-fated assassination attempt with Krueger went awry,  and Vyros took him down.

Result:  Loss

 

Second Game: vs Khador

Three flags set up along the center line of the table, with one flag disappearing after the first few turns.  My opponent was playing pButcher with WG Rifle Corps, a lot of Widowmakers/snipers(Kell, Eyriss, Widowmaker Marksman).  The list included a Destroyer, Black Ivan, and a mortar as well.

Once again I chose Krueger.  This time it was my opponent who made the mistake of clumping, to some degree.  His deployment zone had a wall very close by, so he chose to move the warjacks and mortar behind the wall, with the WG just to the left, lined up in formation between wall and a forest.  I was able to run my Bloodweavers up to engage the Rifle Corps, keeping them in place while I advanced with other units.  My druids took on the Widomakers, killing a number of snipers over the next few turns, but losing several of their own as well.  I was able to get two objective points, and my opponent left Butcher standing in charge range of a Feral Warpwolf after losing most of the Rifle Corps to Bloodweaver freestrikes and Chain Lightning.  The Feral unfortunately failed to kill a focus-camped Butcher, and died the next turn.  The bombards and mortar took their shots at Krueger, and he survived due to a lot of misses/drifted aoe’s. The Destroyer had moved over the wall in an attempt to block charge lanes to Butcher.

In my last turn, I was able to use the surviving druids to pull the Destroyer out of Krueger’s way.  My Woldwarden moved up to Geomancy Chain Lightning into Butcher, and then Krueger charged for the kill.

Result:  Win, 2 Control Points

Third Game: vs. Cryx

I was facing pAsphyxious, with Soulhunters, Bloodgorgers, and Blood Witches.  I think my mistake here was to try my Kromac list, instead of keeping Krueger and his Chain Lightning.

The scenario called for two zones on the table that were to be controlled for points.  His first turn, my opponent ran everything in his army up the table, and I was left facing an intimidating wall of models to take down/budge from the zones.  I made another mistake in letting the blood witches run to engage my Warpwolves, keeping me from contesting the closest zone through bodies.  My opponent actually won through control points, by literally keeping me out of the zones that had to be contested.  A well-played game, but I think I could have done better.  Lessons learned…

Result: Loss through control points

 

Fourth Game: vs Trollbloods

I was facing a Madrak brick, and again chose the wrong list I think.  Here I should have stuck with Kromac, and a berserking Stalker would have enormously useful.  Instead I went with Krueger, who had trouble breaking armor.  I ended up getting slowly taken apart piecemeal, and Krueger died a reluctant death after my opponent spent two turns trying to take him down.

Result:  Loss

 

The game ended a bit after midnight, and I ended up receiving the Circle Faction patch – I was one of two Circle players, and I believe that I had a slightly better record than the other player.  The tournament was a lot of fun, and I’m really looking forward to playing more games and becoming a better player.  Until moving to Atlanta, I had only played casually, and in our meta we have a lot of very, very good players, many of whom regularly attend convention tournaments and take top places.

 

The faction patch is currently gracing my transport bag:

 

 

 

All it took was one conversation, and suddenly I’m back playing Circle Orboros. I’ve always liked my dirty hippie druids, but I’ve never actually explored any of their constructs with the exception of a single Woldwarden and two Woldwyrds. I don’t own either of the Baldur models, and I’d love to change that.

With the October 24th release of the Woldwrath, the Circle Gargantuan, I decided that maybe it was time to do something about my lack of experience with constructs. I love the hobby, but I don’t have a big budget for miniatures. I decided that I’d start an Indiegogo campaign, and add a construct blog where I discuss painting techniques, assembly, and various list-building thoughts as well as battle reports.

As perks I have a variety of Greyed Out dice bags, and I’ll be coming up with some cool construct-related logos as well. Since it’s a crowd-funding effort, I’ll be taking a poll on what colors to paint the Woldwrath and all the constructs in the project. I’m going to be doing a lot of research to find various types of stone that would look great on Circle Orboros constructs.

The People’s Constructs Campaign went live yesterday on Indiegogo; I actually wanted to set the funding goal much lower, but apparently IndieGogo has a $500 minimum.

One of the big things I’d love to do with this campaign is support my FLAGS(friendly local awesome game store) rather than going to a giant internet retailer. It’s important to spend locally to keep great businesses in the community, and I think that game stores are where many people first get introduced to the hobby.

Please spread word of The People’s Constructs Campaign; I’d love to make this an incredible gaming and hobby experience, and hopefully bring something awesome to the Warmahordes community.

I had a chance to make it out to a Warmachine tournament today at Giga-bites Cafe in Marietta. It was run by the local pressganger, and was a blast. Since it was a Halloween tournament, we had special scenarios for each game that were based around Halloween.

We ended up going four rounds, so it was a long tournament. I played Circle Orboros with the following list:

Kromac the Ravenous
Feral Warpwolf
Feral Warpwolf
Pureblood Warpwolf

Shifting Stones
Tharn Bloodweavers
Druid Stoneward and Woldstalkers

Round 1:
Played against Khador, a Harkevich list. Several warjacks, Winterguard, mortars.  The scenario was “Aww, do I have to take him along?”.  Basically, your warcaster/lock got a younger sibling that had to be taken to the 8″ diameter pumpkin patch in the center of the table.  Victory points were assigned for each turn that your sibling was in the patch.  He was a smaller version of the warcaster, with 10hp, half the focus/fury, two spells, etc.

I ended up winning when I killed Harkevich with Kromac in melee.

 

Round 2:

Khador again, an epic Sorscha Winterguard list featuring Conquest.  The scenario was Trick or Treating – 9 flag markers spaced around the board had to be collected, and the first player to get 5 won.   Each time a flag got collected, a roll was made on a table, with a variety of different effects based on the roll.

I ended up losting to caster kill.

 

Round 3:

More Khador, another Harkevich list.  The scenario here had two tombs on the table, one on each player’s side.  They had ARM 22, 40hp, and popped out incorporeal ghosts each turn that could be moved by the players.  To win you had to destroy your opponent’s tomb.

I was sure I was going to lose when my opponent started sending bombard shots from Destroyers and Black Ivan to the tomb, whittling down its hit points.  However, I underestimated the speed of my own warpwolves, who ran in and saved the day.  Number of attacks won out, and I destroyed my enemy’s tomb with 7hp left on my own.

Round 4:

Played against Cygnar, in the Trick or Treat scenario.  A newer player, who didn’t have a great list and seemed to still be learning a lot of the rules.  I ended up winning by killing pStryker with Woldstalkers.

 

Overall I placed 4th in the tourney, which makes me happy.

Karchev and Friends

I love playing Warmachine, but when it comes to collecting, I’m several expansions and dozens of models behind.  It occurred to me the other day that I essentially stopped collecting around Superiority.  I don’t own cavalry, plastic ‘jacks, Harkevich, or the upgrade kits.  I don’t even own a Behemoth.  Let’s face it, miniatures are expensive.  I don’t often buy miniatures simply because I can’t afford to.  I’ve made some lucky trades, which is how I acquired the battlegroup up there – the result of trading a bunch of old Warhammer bitz and figures and two Magic the Gathering dual lands.  I think the last miniature I actually bought was Zerkova, sometime last fall.

From that standpoint, when it comes to building lists(and playing games in general) I mostly just try to have fun.  I use the models I like, and if they’re not the most broken ones out there, that’s ok.  Khador is a great infantry faction, but even there I’m a bit lacking.  I have the Winterguard deathstar, with a single rocketeer.  I have minimum Iron Fangs plus UA.  I own the Great Bears(got them a few years ago at 50% off).  I own a full unit of Demo Corps.  But no Kayazy, no Rifle Corps, no Nyss Hunters, no Shocktroopers…. A list for me often does comes down to just a few choices, and many of them look similar.  Eventually I’ll expand what I have, but for now I’m mostly ok.  I haven’t even played a game in ages, because I don’t like going to the LGS when I can’t afford anything.  I feel that if you’re getting to hang out in a game store and play Warmachine for 5 hours you should at least buy a solo or a few cups of coffee or whatever.  (Our LGS has a cafe and does coffee, sandwiches, etc.  It rocks.)  So rather than freeloading, I’d rather stay home and paint some of the bare metal I still have laying around.

Back to lists, though – I play what I like, and that’s totally cool.  I can’t wait to play Karchev some more, even if I don’t have any mechanics as support.  I like playing the Butchers, because they kill stuff dead.  The Old Witch can be ridiculously mean, and even Zerkova has her tricks.  For me, it really is true that switching warcasters changes the entire game.  I’m glad I have that option, and that I own a variety of casters that I can use.  Khador is a really fun faction, and thankfully my LGS isn’t saturated with Khador players like I know some places are.  We have a pretty mix of factions, from what I remember, and a number of good Hordes players as well.  I’m not a hugely competitive player, so I do lose a lot.  Again, that’s ok because I know eventually, once I can get more games in, I’ll become a better player.  And even when I do lose, I still have fun.  My favorite games are the close ones, where it comes down to just a few models left on the board on each side, and it’s literally one die roll that determines the win.  Those are the best.

I think my whole point here(and I did say that it was a ramble) is that for me personally, list-building is often about how much I have in the game, and not necessarily about how many über models I can fit in there.  That’s not to say that I don’t use competitive units, but I also won’t handicap myself deliberately by taking sub-par units.  It’s different for each person.  I don’t take too much time when I make lists – again, limited selection – and I include stuff that I like seeing on the tabletop.  A few fun games last year came down to a Devastator with Rage tokens from eButcher trying to pull off a caster kill(didn’t work).  It’s stuff like that that I really enjoy.

Lastly, on miniatures and transporting them: my homemade carrying case is falling apart, and I could really use a new transport.  I’m looking at Portable Warfare, because they’re the only company so far that I’ve seen making a bright orange transport bag.  You won’t ever misplace that sucker.  It’s bright freaking orange.  So I’m trying to save up for that, and I’ve started a ChipIn for it. It’s a little fundraiser thing, where people can donate.  You can find it here. I’ve got an Etsy shop where I sell dice bags and such, and you can use the coupon code THNXMUCH for 15% off your order. I’d much prefer to sell a few dice bags, so please spread the word, and pass the coupon code along too!

Finally finished Beast-09, at least to a degree where I’m comfortable fielding him on the table.  The base needs snow and static grass, and a couple minor details need doing, but otherwise he’s done.  I decided to go with a similar color scheme to my Zerkova theme force, which means lots of Cryx Bane Highlight, high lit/shaded with Hammerfall Khaki and Thornwood Green.  The metals were Boltgun Metal, heavily shaded/washed with Devlan Mud and thinned Bloodstone.  Fun model to put together, I enjoyed it.

 

 

On a related note, here’s the transport bag I’m using right now.  High time to get a new one, I think….

 

 

 

 

A veritable gallimaufry of topics.

 

The Artisan Dice Kickstarter has almost finished, and will almost certainly be done by the time you read this post. Originally asking for only $300, the campaign has exceeded all expectations, and is now at just over $80,000. It’s incredible. I emailed Charlie Brumfield, the guy who is running it and making all of these amazing wooden dice, and asked him if he would be interested in some of Greyed Out’s dice bags. He said yes, so I mailed him several, and they’re listed as part of some of the rewards levels. Being involved in the Kickstarter, even only very marginally as I am, is ridiculously exciting, and I really liked being able to see a project as cool as this one gain momentum. I’m really glad that it’s getting funded.

I’m posting another update to Airships of Marrakesh tomorrow, and I’m hoping to make it another 1,000 words or so. Stay tuned for that. I’ll try to post to my Twitter when the update goes live. (Find me at @greylikestorms) I’m excited about the project, and I’m thinking of delving into art with it as well, doing some thumbnails in a Moleskine and seeing if I can’t make a short comic out of Janus’ earlier adventure(s).

I’ve been working on Beast-09 the past few days, and I broke out my gesso and got to priming the Beast. He’s currently in 4 pieces – torso, legs, and arms. The arms will get put on last, since that lets me get into most nooks and crannies. I really like the model, and the pose ability, although I went with a fairly stock pose, nothing too action-oriented. Expect pictures as soon as he’s done, as well. The legs have been posted already, and I’m excited to see how the base will turn out once I have it fully painted. …on a random note, I literally just remembered that I wanted to try adding a back banner to Beast, and it completely slipped my mind until just now. I might have to dig through my remaining GW bitz tomorrow and see what I can come up with.

I’m also eyeing the Portable Warfare bags again – the Tactical Orange is very tempting, because it’s such an unusual color that it’s hard to miss, and stands out so much. The bag I threw together on the sewing machine to carry my foam trays is starting to show its age, and I’m afraid that one of these days it’s simply going to rip a shoulder strap and throw my miniatures across the concrete. I’d love to get a Portable Warfare bag with a full foam load-out, and those are priced reasonably at $85 for the load out I’m looking at, but even an empty one would be amazing. Unfortunately, it’s not an expense I can justify right now, so I just wanted to mention here that I sew some pretty cool dice bags, and have an Etsy store which can be found here. I have the Freestanding Drawstring Bag in Brown Suede up, and I can also make them in a smoky gray suede. If you’ve got a friend that needs a new dice bag, pass the word along! These hold a huge amount of dice, and by huge I’m talking upwards of 120 dice, provided that your collection includes some of the 12mm d6’s like mine does.

Tomorrow is going to be a writing/painting/sketching day, and I can’t wait. Thanks for reading!

I started work on my Beast-09 a few days ago, after tons of inner debate on how I wanted to pose him.  I’m still not entirely sure about the posing the arms will take, but I got his legs and base done tonight.

 

This will be the base.  I wanted Beast standing with a leg up on a slightly raised edge, both to give him extra height and to make him look more menacing.  The base here is cork with plasticard layered on top.  The idea is that it’s a concrete/shale slab that’s cracked.

 

 

This is the position the legs will take.  No glue, no pins, just the legs standing flat on the plasticard.  I’ve cut off and filed down the pegs on the bottoms of the feet.  Initially I planned to pin one of both feet.

 

 

And here is the final position of legs+waist on the base.  I used green stuff in the peg-holes, and made sure to position both feet flat on the card of the base.  The green stuff will be curing overnight.  Instead of pinning the feet, I glued them down so that the green stuff will be in the position I want it to cure in.  I’m hoping that the final model will be stable enough to stand without pins, especially once the cork is glued to the actual base.  Here I’m using a Games Workshop monster base as a square platform for the cork to rest on.  Previously I used a pencil to trace the inner circle of the 50mm Privateer Press base onto the monster base, so I can easily tell where the edges are, to avoid too much cork overhang.  (Hint: the outside edge of a Privateer Press 40mm base fits perfectly into the inner ring of a 50mm base.)

 

 

This is the first model in a very long time that I’ve started putting together before priming/painting.  I’m curious to see how well it goes, since I’m so used to doing everything in pieces and then glueing at the very end.  Originally I wasn’t planning on glueing the legs to the card, but wanted to make sure that the legs stayed flat while the green stuff epoxy cures.

That’s it for this update.  Thanks for reading!

I painted him to match my Zerkova, which was fun since I ended up really liking the scheme.  Additional battle damage/wear was done largely with thinned down Bloodstone, and I stippled it on in places as well.  The base was done after I saw the “concrete basing” preview for the latest No Quarter magazine, and I kept the slate-like look because I liked it so much, rather than going for a more concrete-like color.

 

 

On a random note, Spriggans are a pain in the butt to photograph, thanks to the way the carapace slopes at the front.  I tried my best, though.

Continuation of my previous tutorial.  Here I’m covering briefly how to do the house’s edging and frame pieces, and a bit of the painting process.

 

While this can also be done with balsa wood strips, here I used pieces of matte board cut into rectangular strips.  Simply cut to fit the edge of each section of the house, and then glue them down.  It’s important to get the angles as close as possible for a tight fit, especially in places like the cross bar above.

 

A view of the side pieces.

 

 

For this section the easiest way to get the right curve on your pieces is to take the template you’ve made and trace out the roof curve on paper to make a template for the curved pieces seen above.  I hope that makes sense, it sounds a bit complicated but it’s really not.

The little piece sticking out at the very top of the roof is a section of bass wood cut at a slight angle and glued on with superglue.

The house's door.

The front door is a piece of balsa wood, cut down into a door-like section and glued down.  Do this first, and then make the frame with thin section of matte board or, in this case, more bass wood.

 

Toothpicks!  These fancy toothpicks are cheap, and the ends make great doorknobs and window hinges.  Just take your craft knife and carefully slice off the tips of the toothpicks.

The window is made the same way as the door.

Doorknob.

Those cheap acrylic craft paints from Hobby Lobby or Michael’s are great for painting terrain projects.  They usually run about $1-2 per bottle, and you get a ton of paint in each.  I have six or seven bottles in various browns, greys, etc that I use for these kinds of projects.

Coat 1 on the roof.

The roof will take multiple coats of paint, since reds are generally finicky.  This is a mix of red and a lighter grey.  For the house walls, I’m using a tan brown, which I’ll weather later. The trim will be painted in a black/grey shade.

The front of the house in brown.

 

And here is the house with the roof finished.

 

 

Right now the chimney still needs painting, as does the trim.  The house will also get some weathering to make it look more worn and lived in.  But that’s the basics of the tutorial.  The same principles can be applied to other types and shapes of houses as well.

Finally, this is the original house template that I downloaded years and years ago, when I first found the tutorial for these houses on the Privateer Press forums.  It prints out pretty well on a regular sheet of paper.